#pragma once

#include "Framework/Subsystem.h"
#include "SceneSubsystem.m.h"

class RScene;

RCLASS()
class WHENGINE_API RSceneSubsystem :public RSubsystem
{
    ROBJECT
public:

    RScene* GetScene()
    {
        return (RScene*)(GetOwner()->GetOwner());
    }    

    virtual void OnSceneBeginPlay(){};

};